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On March 11, 2011, Japan experienced one of the worst series of disasters in recent history, the effects of which will be felt for years to come, if not decades. Ongoing financial support to rebuild numerous cities and towns will only grow more critical as time goes on.
Through a unique collaboration, Autodesk and VIZ Media will produce Art for Hope, a limited edition digital art anthology to be sold through the VIZ Manga App for iOS devices (viz.com/apps) and web portal (vizmanga.com), with 100% of VIZ Media proceeds going toward supporting disaster relief efforts in Japan. All of the artwork in the collection, which is currently scheduled to release in Fall 2011, will be created using Autodesk SketchBook® software.
How you can be a part of this: Autodesk and VIZ Media invite artists to create a unique piece using any Autodesk SketchBook product and submit it by September 15, 2011 to be considered for the anthology.
To find a version of Autodesk SketchBook that’s right for you:
For a 15-day full-feature trial version of SketchBook Pro for the PC, CLICK HERE
For SketchBook Express* for the Apple iPad® CLICK HERE
* SketchBook Express is a free version that delivers a taste of the SketchBook Pro experience
What you need to submit: Theme Use your own creative spark to illustrate the theme of HOPE through your piece of art. Our only request is to please avoid the use of trademarked characters, unless you are the owner of the rights to said characters.
Formatting Create your file in an uncompressed format, preferably PNG or PSD format. For desktop, a canvas size of 1600x1200 pixels or greater is recommended.
For iPad art, you can submit the default canvas size created by the app. Submitting larger resolutions is also okay. Both portrait and landscape formats are acceptable.
Submitting your artwork: Email your work of art to email@example.com. If it is too large to email, let us know and we will provide FTP access.
Submit your art with five pieces of information by Sept. 15, 2011:
a) Bio: Please submit a 50-word biography, include your Web site address (if applicable) and any contact information you are willing to make public. This information will help the audience learn more about you.
b) Contact information for VIZ Media to reach you if different from the public information listed under “a”.
c) Device: Please submit the device and software that you used specifically to create your submission.
d) Title of the piece.
e) Intent: To help the audience connect with your piece, please submit an explanation (in 50 words or less) of why the art you have created represents hope for you. This can be a combination of the following topics:
What does hope mean to you?
How does this image make you think of the people of Japan and their struggles?
What method did you use to draw this image?
How do you feel that hope is universal to all people and cultures?
What struck you about this project that made you want to participate?
Does hope figure into your usual work?
After the submission: The submitted piece will undergo a review process. Artists with accepted pieces will receive an email with a licensing agreement that will give VIZ Media and Autodesk the right to use the artwork for inclusion in the anthology and for promotion of the Art for Hope project. The ownership of the art itself will remain with the artist.
Depending on the number of submissions received, VIZ Media will do its best to respond to everyone regarding the status of their submission.
When I was a kid, I didn't have a laptop, iPod, Blackberry, PS3, Wifi or iPads. I played outside with friends, bruised my knees, made up stories and played hide and seek. I ate what my mom made. I would think twice before I said "no" to my parents. Life wasn't hard, it was good & I survived. Kids these days are spoiled. Re-post this if you appreciate the way you were raised. I think we were happier kids.